Package org.itk.simple
Class VersorRigid3DTransform
java.lang.Object
org.itk.simple.Transform
org.itk.simple.VersorRigid3DTransform
A rotation as a versor around a fixed center with translation of a 3D
coordinate space.
See:
itk::VersorRigid3DTransform
C++ includes: sitkVersorRigid3DTransform.h
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Field Summary
Fields inherited from class org.itk.simple.Transform
swigCMemOwn
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Constructor Summary
ConstructorsModifierConstructorDescriptionitk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)protected
VersorRigid3DTransform
(long cPtr, boolean cMemoryOwn) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble versor) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble axis, double angle) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble axis, double angle, VectorDouble translation) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble axis, double angle, VectorDouble translation, VectorDouble fixedCenter) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble versor, VectorDouble translation) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)VersorRigid3DTransform
(VectorDouble versor, VectorDouble translation, VectorDouble fixedCenter) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
Method Summary
Modifier and TypeMethodDescriptionvoid
delete()
itk::simple::VersorRigid3DTransform::~VersorRigid3DTransform() overrideprotected void
finalize()
std::vector<double> itk::simple::VersorRigid3DTransform::GetCenter() constprotected static long
std::vector<double> itk::simple::VersorRigid3DTransform::GetMatrix() constgetName()
std::string itk::simple::VersorRigid3DTransform::GetName() const override Name of this classstd::vector<double> itk::simple::VersorRigid3DTransform::GetTranslation() conststd::vector<double> itk::simple::VersorRigid3DTransform::GetVersor() constvoid
setCenter
(VectorDouble params) Self& itk::simple::VersorRigid3DTransform::SetCenter(const std::vector< double > ¶ms) fixed parametervoid
setMatrix
(VectorDouble matrix) Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)void
setMatrix
(VectorDouble matrix, double tolerance) Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)void
setRotation
(VectorDouble versor) Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parametervoid
setRotation
(VectorDouble axis, double angle) Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parametervoid
setTranslation
(VectorDouble translation) Self& itk::simple::VersorRigid3DTransform::SetTranslation(const std::vector< double > &translation)protected static long
void
translate
(VectorDouble offset) Self& itk::simple::VersorRigid3DTransform::Translate(const std::vector< double > &offset) additional methodsMethods inherited from class org.itk.simple.Transform
getCPtr, getDimension, getFixedParameters, getInverse, getITKBase, getNumberOfFixedParameters, getNumberOfParameters, getParameters, getTransformEnum, isLinear, makeUnique, setFixedParameters, setIdentity, setInverse, setParameters, swigRelease, toString, transformPoint, transformVector, writeTransform
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Constructor Details
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VersorRigid3DTransform
protected VersorRigid3DTransform(long cPtr, boolean cMemoryOwn) -
VersorRigid3DTransform
public VersorRigid3DTransform()itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
public VersorRigid3DTransform(VectorDouble versor, VectorDouble translation, VectorDouble fixedCenter) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
public VersorRigid3DTransform(VectorDouble axis, double angle, VectorDouble translation, VectorDouble fixedCenter) itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &) -
VersorRigid3DTransform
itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
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Method Details
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getCPtr
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swigRelease
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finalize
protected void finalize() -
delete
public void delete()itk::simple::VersorRigid3DTransform::~VersorRigid3DTransform() override -
getName
std::string itk::simple::VersorRigid3DTransform::GetName() const override Name of this class -
setCenter
Self& itk::simple::VersorRigid3DTransform::SetCenter(const std::vector< double > ¶ms) fixed parameter -
getCenter
std::vector<double> itk::simple::VersorRigid3DTransform::GetCenter() const -
setRotation
Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parameter -
setRotation
Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parameter -
getVersor
std::vector<double> itk::simple::VersorRigid3DTransform::GetVersor() const -
getTranslation
std::vector<double> itk::simple::VersorRigid3DTransform::GetTranslation() const -
setTranslation
Self& itk::simple::VersorRigid3DTransform::SetTranslation(const std::vector< double > &translation) -
translate
Self& itk::simple::VersorRigid3DTransform::Translate(const std::vector< double > &offset) additional methods -
getMatrix
std::vector<double> itk::simple::VersorRigid3DTransform::GetMatrix() const -
setMatrix
Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10) -
setMatrix
Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)
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