Class TileImageFilter


public class TileImageFilter extends ImageFilter
Tile multiple input images into a single output image. This filter will tile multiple images using a user-specified layout. The tile sizes will be large enough to accommodate the largest image for each tile. The layout is specified with the SetLayout method. The layout has the same dimension as the output image. If all entries of the layout are positive, the tiled output will contain the exact number of tiles. If the layout contains a 0 in the last dimension, the filter will compute a size that will accommodate all of the images. Empty tiles are filled with the value specified with the SetDefault value method. The input images must have a dimension less than or equal to the output image. The output image have a larger dimension than the input images. This filter can be used to create a volume from a series of inputs by specifying a layout of 1,1,0. See: itk::simple::Tile for the procedural interface C++ includes: sitkTileImageFilter.h
  • Constructor Details

    • TileImageFilter

      protected TileImageFilter(long cPtr, boolean cMemoryOwn)
    • TileImageFilter

      public TileImageFilter()
      itk::simple::TileImageFilter::TileImageFilter() Default Constructor that takes no arguments and initializes default parameters
  • Method Details

    • getCPtr

      protected static long getCPtr(TileImageFilter obj)
    • swigRelease

      protected static long swigRelease(TileImageFilter obj)
    • finalize

      protected void finalize()
      Overrides:
      finalize in class ImageFilter
    • delete

      public void delete()
      virtual itk::simple::TileImageFilter::~TileImageFilter() Destructor
      Overrides:
      delete in class ImageFilter
    • setLayout

      public void setLayout(VectorUInt32 Layout)
      Self& itk::simple::TileImageFilter::SetLayout(std::vector< uint32_t > Layout) Set/Get the layout of the tiles. If the last Layout value is 0, the filter will compute a value that will accommodate all of the images.
    • getLayout

      public VectorUInt32 getLayout()
      std::vector<uint32_t> itk::simple::TileImageFilter::GetLayout() const Set/Get the layout of the tiles. If the last Layout value is 0, the filter will compute a value that will accommodate all of the images.
    • setDefaultPixelValue

      public void setDefaultPixelValue(double DefaultPixelValue)
      Self& itk::simple::TileImageFilter::SetDefaultPixelValue(double DefaultPixelValue) Set the pixel value for locations that are not covered by an input image. The default default pixel value is Zero.
    • getDefaultPixelValue

      public double getDefaultPixelValue()
      double itk::simple::TileImageFilter::GetDefaultPixelValue() const Get the pixel value for locations that are not covered by an input image.
    • getName

      public String getName()
      std::string itk::simple::TileImageFilter::GetName() const Name of this class
      Overrides:
      getName in class ProcessObject
    • toString

      public String toString()
      std::string itk::simple::TileImageFilter::ToString() const Print ourselves out
      Overrides:
      toString in class ProcessObject
    • execute

      public Image execute(VectorOfImage images)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images
    • execute

      public Image execute(Image image1)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images
    • execute

      public Image execute(Image image1, Image image2)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images
    • execute

      public Image execute(Image image1, Image image2, Image image3)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images
    • execute

      public Image execute(Image image1, Image image2, Image image3, Image image4)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images
    • execute

      public Image execute(Image image1, Image image2, Image image3, Image image4, Image image5)
      Image itk::simple::TileImageFilter::Execute(const std::vector< Image > &images) Execute the filter on the input images