Class VersorRigid3DTransform

java.lang.Object
org.itk.simple.Transform
org.itk.simple.VersorRigid3DTransform

public class VersorRigid3DTransform extends Transform
A rotation as a versor around a fixed center with translation of a 3D coordinate space. See: itk::VersorRigid3DTransform C++ includes: sitkVersorRigid3DTransform.h
  • Constructor Details

    • VersorRigid3DTransform

      protected VersorRigid3DTransform(long cPtr, boolean cMemoryOwn)
    • VersorRigid3DTransform

      public VersorRigid3DTransform()
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VersorRigid3DTransform arg0)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(Transform arg0)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble versor, VectorDouble translation, VectorDouble fixedCenter)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble versor, VectorDouble translation)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble versor)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble axis, double angle, VectorDouble translation, VectorDouble fixedCenter)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble axis, double angle, VectorDouble translation)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
    • VersorRigid3DTransform

      public VersorRigid3DTransform(VectorDouble axis, double angle)
      itk::simple::VersorRigid3DTransform::VersorRigid3DTransform(const VersorRigid3DTransform &)
  • Method Details

    • getCPtr

      protected static long getCPtr(VersorRigid3DTransform obj)
    • swigRelease

      protected static long swigRelease(VersorRigid3DTransform obj)
    • finalize

      protected void finalize()
      Overrides:
      finalize in class Transform
    • delete

      public void delete()
      itk::simple::VersorRigid3DTransform::~VersorRigid3DTransform() override
      Overrides:
      delete in class Transform
    • getName

      public String getName()
      std::string itk::simple::VersorRigid3DTransform::GetName() const override Name of this class
      Overrides:
      getName in class Transform
    • setCenter

      public void setCenter(VectorDouble params)
      Self& itk::simple::VersorRigid3DTransform::SetCenter(const std::vector< double > &params) fixed parameter
    • getCenter

      public VectorDouble getCenter()
      std::vector<double> itk::simple::VersorRigid3DTransform::GetCenter() const
    • setRotation

      public void setRotation(VectorDouble versor)
      Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parameter
    • setRotation

      public void setRotation(VectorDouble axis, double angle)
      Self& itk::simple::VersorRigid3DTransform::SetRotation(const std::vector< double > &versor) parameter
    • getVersor

      public VectorDouble getVersor()
      std::vector<double> itk::simple::VersorRigid3DTransform::GetVersor() const
    • getTranslation

      public VectorDouble getTranslation()
      std::vector<double> itk::simple::VersorRigid3DTransform::GetTranslation() const
    • setTranslation

      public void setTranslation(VectorDouble translation)
      Self& itk::simple::VersorRigid3DTransform::SetTranslation(const std::vector< double > &translation)
    • translate

      public void translate(VectorDouble offset)
      Self& itk::simple::VersorRigid3DTransform::Translate(const std::vector< double > &offset) additional methods
    • getMatrix

      public VectorDouble getMatrix()
      std::vector<double> itk::simple::VersorRigid3DTransform::GetMatrix() const
    • setMatrix

      public void setMatrix(VectorDouble matrix, double tolerance)
      Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)
    • setMatrix

      public void setMatrix(VectorDouble matrix)
      Self& itk::simple::VersorRigid3DTransform::SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)