#include <allegro5/allegro.h> int al_check_inverse(const ALLEGRO_TRANSFORM *trans, float tol)
In this function tolerance specifies how close the determinant can be to 0 (if the determinant is 0, the transformation has no inverse). Thus the smaller the tolerance you specify, the “worse” transformations will pass this test. Using a tolerance of 1e-7 will catch errors greater than 1/1000’s of a pixel, but let smaller errors pass. That means that if you transformed a point by a transformation and then transformed it again by the inverse transformation that passed this check, the resultant point should less than 1/1000’s of a pixel away from the original point.
Note that this check is superfluous most of the time if you never touched the transformation matrix values yourself. The only thing that would cause the transformation to not have an inverse is if you applied a 0 (or very small) scale to the transformation or you have a really large translation. As long as the scale is comfortably above 0, the transformation will be invertible.
- trans - Transformation to check
- tol - Tolerance
Returns: 1 if the transformation is invertible, 0 otherwise
Note: Allegro’s transformation inversion functions work correctly only with 2D transformations.
|Allegro reference manual|